The animations that alert the user that the correct destination has been reached featured either Carmine from Junior Detective Edition, a pair of bumbling janitors named Rick and Nick ICK, or RoboCrook. The animation in the game closely imitated the look of traditional animated cartoons. If the user wishes to take tours with the Good Guides and travel to states without the inconvenience of having to track a crook, "explorer mode" is available. If the user calls an ACME Good Guide during a case, that guide will call back later to inform the user whether or not their warrant has any errors.
Characters and animationĪnother added feature were the ACME Good Guides, a group of colorful characters who, if called upon, provide information about the United States. If the user does anything that causes this mission to fail at this moment (such as capturing the wrong character), Carmen will escape and breaks three of her henchmen from ACME prison and the user has to arrest them to follow Carmen's trail again. Afterwards, the user is later inducted into the ACME Detective Hall of Fame and retired.
outpost, later revealed to be below the Capitol Building, where the user and the Good Guides eventually manage to disable RoboCrook and trap Carmen in a display case before she can lock away America's greatest treasure. The user and the Good Guides pursue Carmen to her underground V.I.L.E. The user and all the seven Good Guides pursue Carmen and RoboCrook down the tunnel they create and discovering along the way that Carmen steals the Declaration of Independence from the National Archives. If the right character is arrest, she will shed her disguise, revealing her true identity as Carmen, who will escape along with RoboCrook in a drilling machine made out of the spare parts he has been trafficking throughout the game. The user must find the person who matches the description in Carmen's letter to RoboCrook. on the final case, the Chief calls to inform the user that the thief is Carmen Sandiego and because that Carmen is a master of disguise, she will not look anything like what the user would expect. Underneath my red bandana Lies a wig of golden locks. I've transformed my slender size By putting on some pounds. I've made myself look shorter And that's harder than it sounds. Be sure you don't forget That I'm a mistress of disguise. The greatest treasure in the states will very soon be mine! When we convene for our exchange, Don't get caught by surprise. These eight verses, once pieced together, created a part of Carmen's letter to RoboCrook: Dear RoboCrook, Soon we'll pull off the perfect theft- A scheme of grand design.
Eight of the thirty-nine crooks captured over the course of the game each provided a single line of verse. If the person arrested does not match the warrant, they will be found innocent and released just as they would if the warrant were inaccurate or not issued. Someday) appears with a headline declaring the criminal has been captured. The crook's name is only given after the arrest, in which a newspaper ( U.S.A. In the final destination, the crook is seen walking around the location with several innocent bystanders, meaning the user will have to use the warrant to identify which person is the criminal.
This means that the user will have to compile a full warrant rather than one of just enough traits to distinguish which crook is responsible. and that all the clues given about the suspect are physical traits, enabling the user to identify the crook on sight. The warrant and the arrestĪnother change is that the user is not given dossiers describing the members of V.I.L.E. The scraps of paper exclusively provided clues about the suspect's appearance. Each location provided clues in the form of several bystanders and scraps of paper lying on the ground. Each location had an elaborately painted backdrop that could be scrolled around a full three hundred and sixty degrees. Unlike in the previous games, the image of the locations took up most the screen, with the game options only taking up the bottom third of the screen. After receiving enough clues to where the thief went, the player may choose the next location on the map and travel to the next state.